
The flesh vanishes from half of your face, letting only muscles and bone. Retractile black spikes protrude from your spinal column. You grow beard-like spiked tendrils on your chin. You can use it as a hand, but cannot use it in combat. In addition, you manifest a new taint of your choice from the Infernal Taint feature (for a total of four). Moreover, you may now use Infernal Soldier to summon one of any fiend (devil) creature with a CR of 3 or less. When you gain this feature, roll 1d6 and on the Corruption Table to see what kind of trait you develop. In addition, you manifest a new taint of your choice from the Infernal Taint feature (for a total of three).īy 10th level the corruption on your blood permanently alters you. The bonus equals 1 + your Charisma modifier (minimum of +2). When a fiend (devil) summoned by you, that you can see within 60 feet of you, hit a creature with an attack, you can use your reaction to grant a bonus to the fiend's damage. You can use this feature twice, and you regain all expended uses of it when you finish a long rest.Īt 7th level, you learn to manifest your taint to empower your infernal soldiers. It is under the DM control and acts according to its nature on each of its turns, which might result in its attacking you if it thinks it can prevail, or trying to tempt you to undertake an evil act in exchange for limited service.

Roll initiative for the devil, which has its own turns. The devil is unfriendly toward you and your companions. If your check succeeds, the devil carries out your command-such as “attack my enemies,” “explore the room ahead,” or “bear this message to the queen”-until it completes the activity, at which point it returns to you to report having done so. If your check fails, the devil becomes immune to your verbal commands for the duration of the summoning, though it can still carry out your commands if it chooses. Otherwise, you must make a Charisma ( Deception, Intimidation, or Persuasion) check contested by its Wisdom ( Insight) check. It obeys the command if the likely outcome is in accordance with its desires, especially if the result would draw you toward evil. On each of your turns, you can try to issue a verbal command to all devils summoned with this feature, as a bonus action. The devil disappears after 1 minute, or when it drops to 0 hit points. The devil appears in an unoccupied space that you can see within range 90 feet. You choose the devil’s type, which must be one imp or a number of lemures equal to your Charisma modifier (minimum 1). You can use each black magic you know once, being able to do it again after you complete a short or long rest.Īt 3rd level, you gain the ability to summon the forces of hell. For each taint you manifest, you learn a black magic associated with it.

Each time you gain a level in this class, you can replace one taint you know with a different one.īlack Magic. The taint continues manifested on you until you finish a long rest.
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When you gain this feature, you learn how to manifest two infernal taints from the Taint Options list on your body. A infernal taint is a visible transformation in your body, that grants you hellish powers. Starting at 3rd level, you learn how to summon infernal powers to shape your body into a demonic form, manifesting a infernal taint. When you choose this archetype at 3rd level, you gain proficiency in the Intimidation skill, and you learn to speak, read, and write Infernal.

They also often exhibit a slight disdain for holy objects, as the evil nature of the forces they collaborate with is infectious. They are not necessarily evil, but they are much reviled due to an aura of corruption that seems to hang off them. The Hellraiser uses his infernal taints to summon devils, as opposed to spellcasting. A firm hand and quick mind are required to effectively control the naturally clever devils. They are best used to turn the tides of battle through cunning and confusing tactics. The Hellraiser is an infernal commander, well-versed in summoning devils and in battle tactics, as well as with armed combat.
